Download advanced swift updated for swift 3 in pdf or read advanced swift updated for swift 3 in pdf online books in PDF, EPUB and Mobi Format. Click Download or Read Online button to get advanced swift updated for swift 3 in pdf book now. This site is like a library, Use search box in the widget to get ebook that you want.

Advanced Swift

Autor: Chris Eidhof
Publisher:
ISBN: 9781523831715
File Size: 20,80 MB
Format: PDF, ePub
Read: 8305
Download or Read Book
Advanced Swift takes you through Swift's features, from low-level programming to high-level abstractions. In this book, we'll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book is for you. Swift is a great language for systems programming, but also lends itself for very high-level programming. We'll explore both high-level topics (for example, programming with generics and protocols), as well as low-level topics (for example, wrapping a C library and string internals).

Functional Programming In Swift

Autor: Chris Eidhof
Publisher:
ISBN: 9783000480058
File Size: 25,40 MB
Format: PDF
Read: 4465
Download or Read Book
This book will teach you how to use Swift to apply functional programming techniques to your iOS or OS X projects. These techniques complement object-oriented programming that most Objective-C developers will already be familiar with, providing you with a valuable new tool in your developer's toolbox. We will start by taking a look at Swift's new language features, such as higher-order functions, generics, optionals, enumerations, and pattern matching. Mastering these new features will enable you to write functional code effectively. After that, we will provide several examples of how to use functional programming patterns to solve real-world problems. These examples include a compositional and type-safe API around Core Image, a library for diagrams built on Core Graphics, and a small spreadsheet application built from scratch.

Core Data

Autor: Florian Kugler
Publisher: Createspace Independent Publishing Platform
ISBN: 9781541201064
File Size: 26,35 MB
Format: PDF, Docs
Read: 9022
Download or Read Book
Core Data best practices by example: from simple persistency to multithreading and syncing This book strives to give you clear guidelines for how to get the most out of Core Data while avoiding the pitfalls of this flexible and powerful framework. We start with a simple example app and extend it step by step as we talk about relationships, advanced data types, concurrency, syncing, and many other topics. Later on, we go well beyond what's needed for the basic example app. We'll discuss in depth how Core Data works behind the scenes, how to get great performance, the trade-offs between different Core Data setups, and how to debug and profile your Core Data code. All code samples in this book are written in Swift. We show how you can leverage Swift's language features to write elegant and safe Core Data code. We expect that you're already familiar with Swift and iOS, but both newcomers and experienced Core Data developers will find a trove of applicable information and useful patterns.

App Architecture

Autor: Chris Eidhof
Publisher: Createspace Independent Publishing Platform
ISBN: 9781719030250
File Size: 7,47 MB
Format: PDF
Read: 169
Download or Read Book
This book explains a range of application design patterns and their implementation techniques using a single example app, fully implemented in five design patterns. Instead of advocating for any particular pattern, we lay out the problems all architectures are trying to address: constructing the app's components, communicating between the view and the model, and handling non-model state. We show high-level solutions to these problems and break them down to the level of implementation for five different design patterns - two commonly used and three more experimental.The common architectures are Model-View-Controller and Model-View-ViewModel + Coordinator. In addition to explaining these patterns conceptually and on the implementation level, we discuss solutions to commonly encountered problems, like massive view controllers. On the experimental side we explain View-State-Driven Model-View-Controller, ModelAdapter-ViewBinder, and The Elm Architecture. By examining these experimental patterns, we extract valuable lessons that can be applied to other patterns and to existing code bases.

Iphone Programming

Autor: Aaron Hillegass
Publisher: Addison-Wesley Professional
ISBN: 0321706463
File Size: 11,65 MB
Format: PDF, ePub
Read: 8521
Download or Read Book
Based on Big Nerd Ranch’s popular iPhone Bootcamp class, iPhone Programming: The Big Nerd Ranch Guide leads you through the essential tools and techniques for developing applications for the iPhone, iPad, and iPod Touch. In each chapter, you will learn programming concepts and apply them immediately as you build an application or enhance one from a previous chapter. These applications have been carefully designed and tested to teach the associated concepts and to provide practice working with the standard development tools Xcode, Interface Builder, and Instruments. The guide’s learn-while-doing approach delivers the practical knowledge and experience you need to design and build real-world applications. Here are some of the topics covered: Dynamic interfaces with animation Using the camera and photo library User location and mapping services Accessing accelerometer data Handling multi-touch gestures Navigation and tabbed applications Tables and creating custom rows Multiple ways of storing and loading data: archiving, Core Data, SQLite Communicating with web services ALocalization/Internationalization "After many 'false starts' with other iPhone development books, these clear and concise tutorials made the concepts gel for me. This book is a definite must have for any budding iPhone developer." –Peter Watling, New Zealand, Developer of BubbleWrap

Swift For Dummies

Autor: Jesse Feiler
Publisher: John Wiley & Sons
ISBN: 1119022223
File Size: 14,26 MB
Format: PDF, ePub, Mobi
Read: 449
Download or Read Book
Swift is the future of Apple programming - the heir apparent to Objective-C, and that's good news! Designed from the ground up to be a simpler programming language, it's now easier than ever to get started creating apps for iPhone or iPad, or applications for Mac OS X! Trust Dummies to get you off to a strong start with Swift, whether you are an existing Objective-C programmer looking to port your code to Swift or even if you've never programmed for Apple in the past. Find out how to set up Xcode for a new Swift applications, use operators, objects, and data types; control program flow with conditional statement; and create new functions, statements, and declarations. Learn useful patterns in an object-oriented environment and take advantage of frameworks to speed your coding along. Find out how Swift does away with pointer variables and how to reference and dereference variables instead. Existing programmers will find out how to quickly port existing objective-c applications into Swift and get into the swing of the new language very ... swiftly. In the book, you'll find coverage of: -Moving existing Objective-C code to Swift -Operators -Collections and objects -Data types -Controlling data flow -Creating and using functions -Expressions -Statements -Patterns, generic parameters, and arguments -Initializing and deinitializing data -Closures -Classes -Methods -Memory management with automatic reference counting -Casting and nesting types -Using extensions and protocols

Swift Programming

Autor: Matthew Mathias
Publisher: Pearson Technology Group
ISBN: 0134610695
File Size: 10,19 MB
Format: PDF, Mobi
Read: 7038
Download or Read Book
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Swift

Autor: M. G. Martin
Publisher: Independently Published
ISBN: 9781093929430
File Size: 7,20 MB
Format: PDF, ePub, Mobi
Read: 4432
Download or Read Book
The Swift programming language is innovative, safe and young. So, how do you stay updated with the latest information and avoid being left behind with the most recent developments?Starters in IOS development tend to depend on Stack Overflow to find help with programming problems. In fact, many programmers tend to check on the Swift syntax on the StackOverflow. These developers cut-and-paste the code into Xcode. Perhaps when Swift 3.0was out, the code that you copied from StackOverflow wouldn't work, and the reason is that it was written in Swift 2.1. In other words, your Xcode required Swift 3.0, and so, you got struck rewriting parts of the code to the newer version. And this sucks.To help you stay updated with the latest changes in Swift programming, this book will guide you through some of the recent updates released in Swift. Whether you are a starter to IOS development, or you want to stay updated with the current changes in Swift programming language, this book will help you learn important concepts that you need to stay familiar with. When you learn a new concept, you must have a "hook" to link new information onto. This is the way our brains work. When you don't have this hook, you are less likely to understand anything that you try to learn.Do you want to keep up with the latest changes introduced in Swift 5.0? If yes, then invest in this excellent book to help you master every change in Swift. Inside, you will learn: Latest changes to Swift 5.0 The ABI stability Flow control Strings and variables Functions And many more. Don't wait. Grab your copy today.

Core Data

Autor: Florian Kugler
Publisher: Createspace Independent Publishing Platform
ISBN: 9781979724975
File Size: 14,68 MB
Format: PDF, Mobi
Read: 715
Download or Read Book
Core Data best practices by example: from simple persistency to multithreading and syncing This book strives to give you clear guidelines for how to get the most out of Core Data while avoiding the pitfalls of this flexible and powerful framework. We start with a simple example app and extend it step by step as we talk about relationships, advanced data types, concurrency, syncing, and many other topics. Later on, we go well beyond what's needed for the basic example app. We'll discuss in depth how Core Data works behind the scenes, how to get great performance, the trade-offs between different Core Data setups, and how to debug and profile your Core Data code. All code samples in this book are written in Swift. We show how you can leverage Swift's language features to write elegant and safe Core Data code. We expect that you're already familiar with Swift and iOS, but both newcomers and experienced Core Data developers will find a trove of applicable information and useful patterns.

Beginning Ios 10 Programming With Swift 3

Autor: Simon Ng
Publisher:
ISBN: 9781520222592
File Size: 21,20 MB
Format: PDF
Read: 2767
Download or Read Book
The Swift Programming Book (Over 600 pages)The 'Beginning iOS 10 Programming with Swift' ebook, available in PDF and ePub formats.Source codeThe complete source code and Xcode project of the demo apps you'll build.Learn how to code in Swift and build a real world app from scratchNow fully updated for Xcode 8, Swift 3 and iOS 10

The Swift Apprentice

Autor: Janie Clayton
Publisher: Razeware LLC
ISBN: 9781942878131
File Size: 16,14 MB
Format: PDF, ePub, Docs
Read: 9030
Download or Read Book
Learn How To Program with Swift 2! Swift is the easiest way to get started developing on Apple's platforms: iOS, OS X, watchOS and tvOS. With the release of Swift 2 in 2015, the Swift language is packed with even more features and enhancements. In this book, you'll learn the basics of Swift from getting started with playgrounds to simple operations to building your own types. Everything you'll learn is platform-neutral; you'll have a firm understanding of Swift by the end of this book, and you'll be ready to move on to whichever app platform you're interested in. Who This Book Is For: This book is for complete beginners to Swift 2. No prior programming experience is necessary! Topics Covered in The Swift Apprentice Playground basics: Learn about the coding environment where you can quickly and easily try out your code as you learn. Numbers and strings: These are the basic kinds of data in any app -learn how to use them in Swift. Making Decisions: Your code doesn't always run straight through -learn how to use conditions and decide what to do. Functions: Group your code together into reusable chunks to run and pass around. Collection Types: Discover the many ways Swift offers to store and organize data into collections. Building Your Own Types: Learn how to model elements in your app using classes, structures and enumerations. Protocols & Protocol-Oriented Programming: Define protocols to make your code more interface-based and compositional. Error Handling: Make your code more robust and flexible by signaling and handling error conditions gracefully. Functional Programming: Learn how to use Swift in a functional style and how this can make your code clearer and easier to reason about. After reading this book and completing your Swift apprenticeship by working through the included exercises and challenges, you'll be ready to take on app development on the platform of your choice!"

Swift 3 Game Development

Autor: Stephen Haney
Publisher: Packt Publishing Ltd
ISBN: 1787122425
File Size: 6,90 MB
Format: PDF
Read: 9880
Download or Read Book
Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit Set up the scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun and repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape to choose the best option for your own situation Integrate your game with Game Center so that your players can share their high scores and achievements Publish your game to the App Store and enjoy people playing your games In Detail Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approach This project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.

Mastering Swift 5

Autor: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1789132738
File Size: 11,44 MB
Format: PDF, ePub
Read: 5756
Download or Read Book
Harness the power of the latest edition with this in-depth and comprehensive guide to the Swift language Key Features Fifth edition of this bestselling book, improved and updated to cover the latest version of the Swift 5 programming language Get to grips with popular and modern design techniques to write easy-to-manage Swift code Learn how to use core Swift features such as concurrency, generics, and copy-on-write in your code Book Description Over the years, the Mastering Swift book has established itself amongst developers as a popular choice as an in-depth and practical guide to the Swift programming language. The latest edition is fully updated and revised to cover the new version: Swift 5. Inside this book, you'll find the key features of Swift 5 easily explained with complete sets of examples. From the basics of the language to popular features such as concurrency, generics, and memory management, this definitive guide will help you develop your expertise and mastery of the Swift language. Mastering Swift 5, Fifth Edition will give you an in-depth knowledge of some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. It will guide you on how to use and apply them in your own projects. Later, you'll see how to leverage the power of protocol-oriented programming to write flexible and easier-to-manage code. You will also see how to add the copy-on-write feature to your custom value types and how to avoid memory management issues caused by strong reference cycles. What you will learn Understand core Swift components, including operators, collections, control flows, and functions Learn how and when to use classes, structures, and enumerations Understand how to use protocol-oriented design with extensions to write easier-to-manage code Use design patterns with Swift, to solve commonly occurring design problems Implement copy-on-write for you custom value types to improve performance Add concurrency to your applications using Grand Central Dispatch and Operation Queues Implement generics to write flexible and reusable code Who this book is for This book is for developers who want to delve into the newest version of Swift. If you are a developer and learn best by looking at and working with code, then this book is for you. A basic understanding of Apple's tools would be beneficial but not mandatory. All examples should work on the Linux platform as well.

Swift

Autor: Mg Martin
Publisher: Independently Published
ISBN: 9781096672289
File Size: 28,93 MB
Format: PDF, Docs
Read: 6978
Download or Read Book
Have you ever wanted to learn how to build IOS apps but don't know where to start? Have you tried some of the IOS books and blogs but still you could not get to the end? Do you feel like you need some fundamentals skills in Swift for you to get started? Well, Swift is the new language for you. No need to struggle any more. Swift will help you create both IOS8 and OSX apps in an intriguing and interesting way. If you happen to have some experience working with Objective-C, you might be asking yourself why shift to Swift. After all, you have been creating better apps for OS X for some years. But, did you know that apple had something in store before they released Swift? Whether you are an experienced programmer or just starting out in iOS app design, this book takes you through all the steps of designing an iOS app. If you want to learn how to create outstanding apps that will beat your competitor, this book helps you discover the secret. From Xcode and Swift, the foundation of modern iOS development, you will learn the building blocks of designing a great app so that you can dig deep into the app development. The Swift programming language is innovative, safe and young. So, how do you stay updated with the latest information and avoid being left behind with the most recent developments? Inside you will find from Beginners, Intermediate and Advanced Principles of Swift Programming: Step by step instructions on building apps Sample XCode projects Basic Introduction to Swift Discover major design principles that define iOS user experience. Manage data and manipulate images using effects and filters Latest changes to Swift 5.0 The ABI stability And many more... Don't wait. Grab your copy today.

Swift Programming In Easy Steps

Autor: Darryl Bartlett
Publisher: In Easy Steps
ISBN: 1840788801
File Size: 17,33 MB
Format: PDF, ePub, Mobi
Read: 7067
Download or Read Book
Swift is very easy to learn and it’s more readable than most programming languages. It allows you to build applications for iPhone, iPad, Apple Watch, Apple TV and Mac. Swift Programming in easy steps teaches you how to build iOS apps from scratch using Swift 4. Learn: · Xcode: the free software to write apps in Swift. · Swift Playgrounds: the experimenting environment that lets you write code and see results instantly. · Firebase: Google’s mobile platform that lets you add functionality to your app. · SpriteKit: that gives you everything you’ll need to build 2D games. · ARKit: that allows you to create Augmented Reality experiences for your app users. You don’t need any prior programming knowledge. This book will walk you through the process of user interface design and coding, all the way to publishing your apps to the App Store! For anyone seeking to discover the easiest way to create apps for Apple devices. Covers iOS 12 and Swift 4 Table of Contents Introduction to iOS Development Swift Playgrounds User Interaction Camera & Photo Library Location & Table Views Firebase: Login & Database Game Development Advanced Swift Submitting your Apps

Swift Style

Autor: Erica Sadun
Publisher: Pragmatic Bookshelf
ISBN: 1680504827
File Size: 9,56 MB
Format: PDF, Mobi
Read: 5647
Download or Read Book
Discover the do's and don'ts involved in crafting readable Swift code as you explore common Swift coding challenges and the best practices that address them. From spacing, bracing, and semicolons to proper API style, discover the whys behind each recommendation, and add to or establish your own house style guidelines. This practical, powerful, and opinionated guide offers the best practices you need to know to work successfully in this equally opinionated programming language. Apple's Swift programming language has finally reached stability, and developers are demanding to know how to program the language properly. Swift Style guides you through the ins and outs of Swift programming best practices. This is the first best practices book for serious, professional Swift programmers and for programmers who want to shine their skills to be hired in this demanding market. A style guide offers a consistent experience of well-crafted code that lets you focus on the code's underlying meaning, intent, and implementation. This book doesn't offer canonical answers on Swift coding style. It explores the areas of Swift where structure comes into play. Whether you're developing a personal style or a house style, there are always ways to enhance your code choices. You'll find here the ideas and principles to establish or enhance your own best style practices. Begin with simple syntactical styling. Strengthen code bracing for easy readability. Style your closures for safety and resilience. Perfect spacing and layout. Master literal initialization and typing. Optimize control flow layout and improve conditional style choices. Transition from Objective-C and move code into Swift the right way. Boost API design using proper naming and labeling. Elevate defaulted arguments and variadics to their right places. Finally, Erica offers her own broad recommendations on good coding practice. What You Need: Recent version of the Swift programming language

Swift 3 For Absolute Beginners

Autor: Gary Bennett
Publisher: Apress
ISBN: 1484223314
File Size: 11,59 MB
Format: PDF, ePub, Mobi
Read: 157
Download or Read Book
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Ios 13 Programming Fundamentals With Swift

Autor: Matt Neuburg
Publisher: "O'Reilly Media, Inc."
ISBN: 1492074489
File Size: 29,18 MB
Format: PDF, ePub, Mobi
Read: 1380
Download or Read Book
Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 10 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 5. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 13.