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An Introduction To Digital Multimedia

Autor: T. M. Savage
Publisher: Jones & Bartlett Publishers
ISBN: 1449660975
File Size: 20,93 MB
Format: PDF
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Digital multimedia is a new form of literacy and a powerful tool of creative expression available to nearly everyone. Introduction to Digital Multimedia presents the concepts needed to fully understand multimedia as well as create it. Throughout the text, the authors encourage readers to think critically about the nature of the tools and media they use in order to be more effective, efficient, and creative in their own project development. The text also provides a clear introduction to all the basic concepts and tools of digital multimedia, including the fundamentals of digital data and computer hardware and software, making it appropriate for a first course in computing as well as courses in specific multimedia topics. A multimedia timeline as well as a historical overview of the evolution of multimedia thought and technologies provide background on early visions and possible future innovations. Introduction to Digital Multimedia is the ideal text for those interested in delving into the vast world of multimedia computing.

An Introduction To Digital Media

Autor: Tony Feldman
Publisher: Routledge
ISBN: 1134734964
File Size: 7,61 MB
Format: PDF, ePub
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In this clear and highly accessible book, Tony Feldman provides an account of the evolution and application of digital media. Clarifying its underlying technologies, he identifies its immense commercial and human potential. Using as a starting point a simplification which considers new media in two distinct sectors; packaged 'off-line' media such as CD-ROMs; and the world of transmitted media which includes digital broadcasting and interactive online services, Feldman provides a comprehensive overview of the digital media landscape. Focusing on multimedia and the entertainment media he describes and analyses the spectacular rise of CD-based information and the equally revolutionary development of the Internet and online services. Set within a commercial context, readers can identify the potential to generate revenue and profit from the new media. An Introduction to Digital Media concludes with a strategic assessment of the implications of going digital for individuals, companies and corporations.

Digital Video An Introduction To Mpeg 2

Autor: Barry G. Haskell
Publisher: Springer Science & Business Media
ISBN: 0412084112
File Size: 8,51 MB
Format: PDF, ePub
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Digital Video offers comprehensive coverage of the MPEG-2 audio/visual digital compression standard. The treatment includes the specifics needed to implement an MPEG-2 Decoder, including the syntax and semantics of the coded bitstreams. Since the MPEG-2 Encoders are not specified by the standard, and are actually closely held secrets of many vendors, the book only outlines the fundamentals of encoder design and algorithm optimization.

Digital Multimedia

Autor: Nigel Chapman
Publisher: Wiley Global Education
ISBN: 1118950925
File Size: 6,34 MB
Format: PDF, Kindle
Read: 7037
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A new edition of the bestselling book that covers the basic principles of digital multimedia Digital multimedia combines text, graphics, video, animation, sound, and other components and presents endless options and potential for computer users. This new edition of a perennial bestseller serves as an ideal foundation to the basic principles of each media type and describes their digitization and the possibilities that exist when different media elements are combined. Offering completely revised and rewritten material, the book features an emphasis on Web/Flash and provides in-depth coverage of MPEG4 and DVD in accordance with current trends. Offers a clear, easy-to-understand introduction to digital multimedia and examines the elements that comprise it, including text, graphics, video, animation, sound, and more Walks you through the fundamentals and basic principles of digital multimedia Looks at vector graphics, bitmapped images, hypermedia, interactivity, accessbility, and scripting Explores the possibilities that exist when various media are combined With this new edition by your side, you?ll quickly discover how to make the most of every aspect of digital multimedia!

Multimedia Foundations

Autor: Vic Costello
Publisher: CRC Press
ISBN: 1317808916
File Size: 21,97 MB
Format: PDF, Mobi
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Understand the core concepts and skills of multimedia production and digital storytelling using text, graphics, photographs, sound, motion, and video. Then, put it all together using the skills that you have developed for effective project planning, collaboration, design, and production. Presented in full color with hundreds of vibrant illustrations, Multimedia Foundations, Second Edition trains you in the principles and skill sets common to all forms of digital media production, enabling you to create successful, engaging content, no matter what tools you are using. The second edition has been fully updated and features a new chapter on video production and new sections on user-centered design, digital cinema standards (2K, 4K, and 8K video), and DSLR and video camcorder recording formats and device settings. The companion website, which features a wealth of web resources, glossary terms, and video tutorials, has also been updated with new content for both students and instructors.

Exploring The Digital Domain

Autor: Ken Abernethy
Publisher: Brooks/Cole
ISBN:
File Size: 17,89 MB
Format: PDF, ePub, Mobi
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'Exploring the Digital Domain' takes an entirely fresh look at the introductory computing course, and teaches the skills readers must acquire to understand, create, work and communicate using digital media and networks. This exciting new book begins with an introduction to computer hardware and software, followed by a concept-based overview of word processors, databases, and spreadsheets that lays the foundation for using any suite commercial applications. The book then explores the skills and knowledge required to create computer graphics, scan and process images, and sample and edit digital audio and video, before turning to a five-chapter section on data communications networks, data compression, LANs, the Internet, and the World Wide Web. In the final section, the authors examine topics such as - the fusion of sound, image and information that multimedia authors can create using the latest scripting and presentation tools; the role of expert systems ans artificial intelligence in the design of computer systems; and ethical and social issues in computing. 'Digital Domain' is supported by a Web site that provides lecture notes and Power Point presentations, labs and tutorials for specific applications, links to outside resources, and more.

Digital Media Tools

Autor: Dr. Nigel Chapman
Publisher: John Wiley & Sons
ISBN: 0470012277
File Size: 19,15 MB
Format: PDF, ePub, Docs
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Digital Media Tools is a clearly focussed introduction to the major software tools used for creating digital graphics, multimedia and Web pages. There are substantial chapters on each of the industry-leading applications such as Photoshop or Flash, plus an introductory chapter on the common interface elements. Readers will acquire a basic fluency with these important tools, learn what they do best and what their limitations are. The book is lavishly illustrated throughout, and files are provided on the supporting web site for students to work through all the major examples themselves. The approach is highly practical and founded in the authors’ extensive experience with these tools, but also supported by a thorough understanding and explanation of the technical and theoretical issues underpinning their use. Digital Media Tools is designed to be the perfect practical companion text to the authors’ latest course Web Design: A Complete Introduction. This edition brings this very successful book up to date and provides information on the latest versions of Photoshop, Flash, Illustrator and Dreamweaver, along with new coverage of Bridge. This 3rd edition introduces a wide range of new teaching and learning features both in the book itself and on the new supporting Web site www.digitalmediatools.org

Multimedia Computing

Autor: Gerald Friedland
Publisher: Cambridge University Press
ISBN: 0521764513
File Size: 14,72 MB
Format: PDF, Docs
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Humans are the best functioning example of multimedia communication and computing - that is, we understand information and experiences through the unified perspective offered by our five senses. This innovative textbook presents emerging techniques in multimedia computing from an experiential perspective in which each medium - audio, images, text, and so on - is a strong component of the complete, integrated exchange of information or experience. The authors' goal is to present current techniques in computing and communication that will lead to the development of a unified and holistic approach to computing using heterogeneous data sources. Gerald Friedland and Ramesh Jain introduce the fundamentals of multimedia computing, describing the properties of perceptually encoded information, presenting common algorithms and concepts for handling it, and outlining the typical requirements for emerging applications that use multifarious information sources. Designed for advanced undergraduate and beginning graduate courses, the book will also serve as an introduction for engineers and researchers interested in understanding the elements of multimedia and their role in building specific applications.

An Interactive Multimedia Introduction To Signal Processing

Autor: Ulrich Karrenberg
Publisher: Springer Science & Business Media
ISBN: 366204949X
File Size: 14,41 MB
Format: PDF, ePub, Mobi
Read: 3379
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This introduction to elementary signal processing connects theory and application, and bridges instruction between a book and a CD-ROM packed with video, software and more. The result is a unique, non-mathematical learning system using concepts drawn from modern brain research. Readers use the popular DasyLab metrology and control engineering program to develop applications. Processing of real signals is enabled via the sound card and the parallel port. Two hundred pre-programmed signal engineering systems and design transparencies are provided on the CD-ROM. There are numerous videos, more than 250 photos, and - most important – all "living" experiments and their results are visualized.

Multimedia And Virtual Reality Engineering

Autor: Richard Brice
Publisher: Butterworth-Heinemann
ISBN: 9780750629874
File Size: 10,53 MB
Format: PDF, Docs
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This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

Multimedia Security Technologies For Digital Rights Management

Autor: Wenjun Zeng
Publisher: Elsevier
ISBN: 9780080463896
File Size: 28,77 MB
Format: PDF, ePub, Docs
Read: 5945
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Security is a major concern in an increasingly multimedia-defined universe where the Internet serves as an indispensable resource for information and entertainment. Digital Rights Management (DRM) is the technology by which network systems protect and provide access to critical and time-sensitive copyrighted material and/or personal information. This book equips savvy technology professionals and their aspiring collegiate protégés with the latest technologies, strategies and methodologies needed to successfully thwart off those who thrive on security holes and weaknesses. Filled with sample application scenarios and algorithms, this book provides an in-depth examination of present and future field technologies including encryption, authentication, copy control, tagging, tracing, conditional access and media identification. The authors present a diversified blend of theory and practice and focus on the constantly changing developments in multimedia applications thus providing an admirably comprehensive book. * Discusses state-of-the-art multimedia authentication and fingerprinting techniques * Presents several practical methodologies from industry, including broadcast encryption, digital media forensics and 3D mesh watermarking * Focuses on the need for security in multimedia applications found on computer networks, cell phones and emerging mobile computing devices

An Introduction To Interactive Multimedia

Autor: Stephen J. Misovich
Publisher: Allyn & Bacon
ISBN: 9780205343737
File Size: 22,98 MB
Format: PDF, Kindle
Read: 5538
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This brief introduction provides an overview of four popular multimedia applications PowerPoint, Macromedia Director, Macromedia Flash, and JavaScript. For each program, a chapter describes its capabilities, another outlines its operating system, and a third contains detailed instructions for its u

Introduction To Multimedia Communications

Autor: Kamisetty Rao
Publisher: John Wiley & Sons
ISBN: 0471656402
File Size: 29,95 MB
Format: PDF, Docs
Read: 5622
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A comprehensive resource on multimedia communications. Covers recent trends and standardization activities in multimedia communications, such as layered structures, underlying theories and the current best design techniques. Describes the convergence of various technologies including communications, broadcasting, information technology, and home electronics, and emerging new communication services and applications resulting from the growth of the Internet and wireless technologies. Please go to www-ee.uta.edu/dip for additional information.

Digital Sound Processing For Music And Multimedia

Autor: Ross Kirk
Publisher: CRC Press
ISBN: 1136116370
File Size: 3,28 MB
Format: PDF, ePub
Read: 6348
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Provides an introduction to the nature, synthesis and transformation of sound which forms the basis of digital sound processing for music and multimedia. Background information in computer techniques is included so that you can write computer algorithms to realise new processes central to your own musical and sound processing ideas. Finally, material is inlcuded to explain the way in which people contribute to the development of new kinds of performance and composition systems. Key features of the book include: · Contents structured into free-standing parts for easy navigation · `Flow lines' to suggest alternative paths through the book, depending on the primary interest of the reader. · Practical examples are contained on a supporting website. Digital Sound Processing can be used by anyone, whether from an audio engineering, musical or music technology perspective. Digital sound processing in its various spheres - music technology, studio systems and multimedia - are witnessing the dawning of a new age. The opportunities for involvement in the expansion and development of sound transformation, musical performance and composition are unprecedented. The supporting website (www.york.ac.uk/inst/mustech/dspmm.htm) contains working examples of computer techniques, music synthesis and sound processing.

Introduction To Computing Programming In Java

Autor: Mark Guzdial
Publisher: Prentice Hall
ISBN: 9780131496989
File Size: 5,40 MB
Format: PDF
Read: 5967
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Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java. Mark and Barb also demonstrate how to communicate compatibly through networks and do concurrent programming. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. Allows readers to use their own media, such as personal sound or picture files. Demonstrates how to manipulate media in useful ways, from reducing red eye and splicing sounds to generating digital video special effects. The book also includes optional coverage of rudimentary data structures and databases using Java and comes with a CD-ROM containing all the code files referenced in the text and required for media manipulation. For beginners interested in learning more about basic multimedia computing and programming.

The Online Journalism Handbook

Autor: Paul Bradshaw
Publisher: Routledge
ISBN: 1317864115
File Size: 24,39 MB
Format: PDF
Read: 9532
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How do we practice journalism in a digital world, in which the old 'rules' no longer apply? This text offers comprehensive, instructive coverage of the techniques and secrets of being a successful online journalist, both from a theoretical and practical point of view. Reflecting the vitality of the web, it will inspire you to acquire new skills and make sense of a transforming industry. Key Features: How to investigate and break stories online Learn to broadcast to millions using video and podcast How to blog like a pro Learn to manage and stimulate user-generated content Include and use social media in your toolkit How to dig out stories using data journalism Rise to the challenge of citizen journalism Make your journalism more interactive at every stage of the process Dedicated chapter for Law and Online Communication The Online Journalism Handbook is essential reading for all journalism students and professionals and of key interest to media, communication studies and more broadly the social sciences.

Fundamentals Of Multimedia

Autor: Ze-Nian Li
Publisher: Prentice Hall
ISBN: 9780131272569
File Size: 16,42 MB
Format: PDF, ePub
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For one-semester, advanced undergraduate/graduate-level Multimedia courses in departments of Computer Science, Engineering, CIS, and IT.This text fills a gap in the rapidly growing field of multimedia by introducing advanced programming students to the basic concepts of multimedia. Written by experienced teachers, this text evolved from materials used in class and forms the basis for all of the important topics that should be covered in a multimedia course. The material emphasizes concepts over applications and exposes students to real issues that they will encounter in the workplace.

Digital Media Processing

Autor: Hazarathaiah Malepati
Publisher: Newnes
ISBN: 9780080957197
File Size: 25,69 MB
Format: PDF, ePub, Mobi
Read: 7465
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Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application. This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book. Discusses how to decrease algorithm development times to streamline your programming Covers all the latest algorithms needed for contrained systems Includes case studies on WiMAX, GPS, and portable media players